2015/06/14

Lip Sync

College year: 3, 2nd semester
Course: Computer Animation IV

We had to design a self caricature of ourselves to animate.

I tried to add a feminine flair characteristic to the animation—dainty fingers, pinkies up, elegant manner—and I’m glad to see that the body poses are unique and nicely different from each other. The animation style is rather realistic, and I hope to get out of that. It was until after rendering when I noticed a couple flaws in the scene, but the render farm is always packed and this year’s RenderMan takes forever on each image, so re-rendering everything was out of the question. DX And somehow RenderMan detached her eyelashes from her head, so they are floating by themselves and her eyelids don’t close all the way. :/ Didn’t have as much time on this project as I had most of my focus on the upcoming thesis as well as portfolio for my career.

Music from YouTube.

I can only get better!

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Lip Sync -model sheet
Lip Sync -expressions
Lip Sync -character
Partially modeled in ZBrush, retopologized and animated in Autodesk Maya, textures in Photoshop, rendered in Renderman, composited in Nuke and Adobe Premiere.
Completed in 2015 May 28.